class FN2000gAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=3
     MaxAmmo=18
     InitialAmount=9
     PickupClass=Class'FN2000gAmmoPickup'
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
     ItemName="FN Grenades"
}
